Linux Game Programming

Linux Game Programming

eBook - 2001
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Overviews the tools and gaming libraries available for programming in Linux and how they all fit together. Written for programmers familiar with C++, the book discusses the commands for creating 2D and 3D graphics, device input through SDL, features of the OpenGL graphics API, and the open audio library (OpenAL) for controlling sound. The CD-ROM contains the Indrema entertainment software development toolkit, OpenAL, and the PrettyPoly editor. Annotation c. Book News, Inc., Portland, OR (booknews.com)

Publisher: Roseville, Calif. : Prima Tech, 2001
ISBN: 9780761532552
0761532552
9781592003785
1592003788
Characteristics: 1 online resource (xxxii, 331 pages) : illustrations

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